I wrote simple raytracers in college for my computer graphics class and my senior comps, but nothing that I am proud of. I’ve always wanted to write a global illumination renderer, so better late than never, I’ve decided to start now. Writing a GI renderer might take some time for me, but hopefully I’ll be able to persist and learn a lot in the process. My renderer will probably be closed source, but I will blog about what I learn while attempting to write my GI renderer.
Butaman Renderer
A hobby renderer…